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Character Quickcards
CHARACTER QUICKCARDS (3-LINE FORMAT)
ZARO (YELLOW PRIME / Y)
- Identity: a teenage spark-being of light, condensed into a friendly form on Earth
- Flaw: emotions drain him fast; power use causes Glow Burn (stamina crash)
- Role: restores, shields, pushes danger back; chooses NOT OVER when he is broken
ARC-7 (CYAN PRIME / C)
- Identity: ARC Realm guardian watcher; cold teal precision and strict rules
- Flaw: built for logic, but Zaro triggers real concern that breaks his system thinking
- Role: scans, contains, seals; overclocks; breaks Rule Seven; pays battery cost
MINA (HUMAN / FIREFLIES COMMANDER)
- Identity: 15-year-old science-obsessed strategist; bracelet + finger rig + sensor drones + AR glass
- Flaw: needs to understand before she trusts; when data fails, she freezes or overcontrols
- Role: scans, guides, shields, sparks; tactical coordination; amplifies Verdant Seal with Fireflies spark
KAI (HUMAN / MAGDUST OPERATOR)
- Identity: 15-year-old builder and maker; big thick EM glove controls magnetic dust
- Flaw: acts before the plan is ready; impatient genius who must learn to wait
- Role: builds walls/shields/cover; IRON BALL breach; forges MagDust pipe to focus Verdant Seal
THE BLACK HOLE (K PRIME / BLACK)
- Identity: black-hole-like ruler that survives by stealing light
- Flaw: it cannot create light; without stealing, it fades and breaks apart
- Role: drives the Cosmic Fungus; hunts Zaro's spark; grows war quietly across realms
MAGENTA PRIME (M PRIME / MAGENTA)
- Identity: transformation Prime; wild card rebel traveling through space
- Flaw: doesn't trust teams; chaotic and unpredictable; follows her own rules
- Role: Book 2 ally; disrupts, rearranges, evolves; enables Red/Blue/White combos
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