Memewars Rules
View on GitHubMemeWars Rules (Canon Lock)
MemeWars is a virtual training world created by ARC-7. He builds the base simulation. Mina and Kai later enhance it, style it, and name it "MemeWars."
Tone Rule
MemeWars backgrounds must NOT be cute or happy. They must feel intense and serious, like a fighting game arena. Dark mood, heavy sound, high focus.
Visual Rule
Every MemeWars arena must feel like a game stage:
- Clear fight floor
- Deep background with atmosphere
- Fog, rain, steam, sparks, or distortion
- Strong lighting and shadows
Sound Rule
MemeWars sound must feel like a game: clean hit sounds, heavy thunks for blocks, rising charge tones, sharp release tones. Music is dark and driving, not cheerful.
System Voice Rule
If a voice is used, it must be cold and minimal. Examples: READY. BEGIN. CLEAR. No jokes. No cute lines.
Purpose Rule
MemeWars is for training and skill growth. It does not solve real-world threats. It builds timing, teamwork, movement, and stamina control.
Port-to-Game Rule
MemeWars arenas and move logic must be designed so they can be reused later as real game stages and real game mechanics.